Action Video Games Dyslexia

Video games fight dyslexia in children

There is also a bit of Bergamo in the discovery that the use of action video games helps to combat dyslexia in English mother tongue children, which requires complex rules of conversion between letters and linguistic sounds.

This is what emerged from a study conducted at the University of Sydney (Australia) by Piergiorgio Trevisan, of the University of Udine, in collaboration with a team of neuroscientists from the University of Padua, Trento, Sydney and Bergamo.

The results of the study were published in the International journal ‘ Scientific Reports ‘ of the ‘ natures ‘ group, and they are added to what has already been discovered in 2013 by the same researchers of Padua and Bergamo (Simone Gori, Andrea Face, Sandro Franceschini, Luca Roncoi and Sara Bertoni) who published works about free coins for House of Fun and on the effectiveness of this type of games for the improvement of reading skills in Italian children with dyslexia.

In particular, the researchers found that improvements in reading speed induced by use, for a few hours, of a commercial action video game are due to specific stimulation of brain circuits that would be able to improve, in addition to visual attention, the memory of the sounds of language, that is, that allows us, for example, to remember for a few seconds a telephone number that has just been dictated.

An important discovery, which corrects the conviction so far ascertained that video games could be useful only in the forms of visual dyslexia, but not for the most common linguistic ones.

Piergiorgio Trevisan, Research Fellow of the Department of Languages and Literatures, communication, training and Society of the University of Udine, he has started his research activity at the University of Sydney since 2014.

The other members of the team involved in the study are among the most important Italian and international scholars in the field of dyslexia: Simone Gori (Department of Humanities and Social Sciences of the University of Bergamo) , Andrea Face (Laboratory of Cognitive Neuroscience of Development, Department of General Psychology of the University of Padua), both scientific advisors of the IRCCs “Eugenio Medea” by Banda di Milano (Lecco), Sandro Franceschini (University of Padua), Luca Roncoi (University of Trento), Sara Bertoni (University of Padua), Kit double and Susan Colmar (University of Sydney, Australia).

Dyslexia Explained: What’s It Like Being Dyslexic?”>Dyslexia Explained: What’s It Like Being Dyslexic?

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